use super::{Item, OwnedItem};
use crate::time::wheel::Stack;
use std::fmt;
pub(crate) struct Level {
level: usize,
occupied: u64,
slot: [Stack; LEVEL_MULT],
}
#[derive(Debug)]
pub(crate) struct Expiration {
pub(crate) level: usize,
pub(crate) slot: usize,
pub(crate) deadline: u64,
}
const LEVEL_MULT: usize = 64;
impl Level {
pub(crate) fn new(level: usize) -> Level {
let ctor = Stack::default;
Level {
level,
occupied: 0,
slot: [
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
ctor(),
],
}
}
pub(crate) fn next_expiration(&self, now: u64) -> Option<Expiration> {
let slot = match self.next_occupied_slot(now) {
Some(slot) => slot,
None => return None,
};
let level_range = level_range(self.level);
let slot_range = slot_range(self.level);
let level_start = now - (now % level_range);
let deadline = level_start + slot as u64 * slot_range;
debug_assert!(
deadline >= now,
"deadline={}; now={}; level={}; slot={}; occupied={:b}",
deadline,
now,
self.level,
slot,
self.occupied
);
Some(Expiration {
level: self.level,
slot,
deadline,
})
}
fn next_occupied_slot(&self, now: u64) -> Option<usize> {
if self.occupied == 0 {
return None;
}
let now_slot = (now / slot_range(self.level)) as usize;
let occupied = self.occupied.rotate_right(now_slot as u32);
let zeros = occupied.trailing_zeros() as usize;
let slot = (zeros + now_slot) % 64;
Some(slot)
}
pub(crate) fn add_entry(&mut self, when: u64, item: OwnedItem) {
let slot = slot_for(when, self.level);
self.slot[slot].push(item);
self.occupied |= occupied_bit(slot);
}
pub(crate) fn remove_entry(&mut self, when: u64, item: &Item) {
let slot = slot_for(when, self.level);
self.slot[slot].remove(item);
if self.slot[slot].is_empty() {
debug_assert!(self.occupied & occupied_bit(slot) != 0);
self.occupied ^= occupied_bit(slot);
}
}
pub(crate) fn pop_entry_slot(&mut self, slot: usize) -> Option<OwnedItem> {
let ret = self.slot[slot].pop();
if ret.is_some() && self.slot[slot].is_empty() {
debug_assert!(self.occupied & occupied_bit(slot) != 0);
self.occupied ^= occupied_bit(slot);
}
ret
}
}
impl fmt::Debug for Level {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_struct("Level")
.field("occupied", &self.occupied)
.finish()
}
}
fn occupied_bit(slot: usize) -> u64 {
1 << slot
}
fn slot_range(level: usize) -> u64 {
LEVEL_MULT.pow(level as u32) as u64
}
fn level_range(level: usize) -> u64 {
LEVEL_MULT as u64 * slot_range(level)
}
fn slot_for(duration: u64, level: usize) -> usize {
((duration >> (level * 6)) % LEVEL_MULT as u64) as usize
}